Thomas Step

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Hiding a Keyboard in Swift

I’ve been working on developing an iOS 14 app in my free time lately, and the other day I wanted to create a TextField to receive input from the user. I needed a number, so I changed the keyboardType to numberPad and added some validation logic. Everything was fairly easy to set up especially considering I have never developed on iOS before or written code in objective C. Then came the doozy. Whenever I tapped on something other than the TextField, nothing happened. I expected the keyboard to go away but it didn’t want to budge. Every app I have ever used had this behavior, so I assumed that it was the built-in default behavior. I was wrong. I went down rabbit hole after rabbit hole trying to figure out how to hide the keyboard. Most of the problems I encountered were due to blog posts and StackOverflow answers referring to earlier versions of iOS, and since I was developing for iOS 14, all of my code and views were written differently. (Again, I have never developed for iOS before. It is very well possible that I am completely wrong and I could have solved this much quicker with any of the other snippets out on the internet.) It turns out that the behavior of hiding a keyboard when a TextField becomes unfocused is not natively built into Swift. The alternative that I ended up going with was extending View with a function that sends an action to resignFirstResponder. Then I added onTapGesture to a view that encompassed the screen where the keyboard showed up and called the function as a result. The whole process is still a little weird to me, but it has started to make more sense the more I look at it. Here’s an example of the code.

#if canImport(UIKit)
extension View {
    func hideKeyboard() -> Void {
        UIApplication.shared.sendAction(#selector(UIResponder.resignFirstResponder), to: nil, from: nil, for: nil)

struct ContentView: View {
  @State private var myInput : String = ""

  var body: some View {
    ScrollView {
      TextField("Demo text field", text: $myInput)
    .onTapGesture(count: 1, perform: self.hideKeyboard)

I think the key here for me is that ScrollView takes up the entire screen of my app, so when I added the listener, if the user tapped anywhere else on the screen, they would experience the desired behavior. Since this is not natively built into Swift, I have to assume that there is no standard way of doing this. Not using this behavior as a default seems like a huge oversight to me, and I wish there was an Apple-approved way of writing in this behavior.

Categories: dev | ios | swift